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#pragma once
#include <string>
#include <type_traits>
#include <glibmm/keyfile.h>
class SettingsManager {
public:
struct Settings {
// [discord]
std::string APIBaseURL { "https://discord.com/api/v9" };
std::string GatewayURL { "wss://gateway.discord.gg/?v=9&encoding=json&compress=zlib-stream" };
std::string DiscordToken;
bool UseMemoryDB { false };
bool Prefetch { false };
// [gui]
std::string MainCSS { "main.css" };
bool AnimatedGuildHoverOnly { true };
bool ShowAnimations { true };
bool ShowCustomEmojis { true };
bool ShowMemberListDiscriminators { true };
bool ShowOwnerCrown { true };
bool SaveState { true };
#ifdef _WIN32
bool ShowStockEmojis { false };
#else
bool ShowStockEmojis { true };
#endif
bool Unreads { true };
bool AltMenu { false };
bool HideToTray { false };
// [http]
int CacheHTTPConcurrency { 20 };
std::string UserAgent { "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.87 Safari/537.36" };
// [style]
// TODO: convert to StyleProperty... or maybe not? i still cant figure out what the "correct" method is for this
std::string LinkColor { "rgba(40, 200, 180, 255)" };
std::string ChannelsExpanderColor { "rgba(255, 83, 112, 255)" };
std::string NSFWChannelColor { "#ed6666" };
std::string ChannelColor { "#fbfbfb" };
std::string MentionBadgeColor { "#b82525" };
std::string MentionBadgeTextColor { "#fbfbfb" };
std::string UnreadIndicatorColor { "#ffffff" };
};
SettingsManager(const std::string &filename);
void Close();
[[nodiscard]] bool IsValid() const;
Settings &GetSettings();
private:
void ReadSettings();
bool m_ok;
std::string m_filename;
Glib::KeyFile m_file;
Settings m_settings;
Settings m_read_settings;
};
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