summaryrefslogtreecommitdiff
path: root/abaddon.cpp
blob: 60c71073926fbbf22d96e61f8036c383f5115232 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
#include <gtkmm.h>
#include <memory>
#include <string>
#include <algorithm>
#include "platform.hpp"
#include "discord/discord.hpp"
#include "dialogs/token.hpp"
#include "dialogs/editmessage.hpp"
#include "dialogs/joinguild.hpp"
#include "dialogs/confirm.hpp"
#include "dialogs/setstatus.hpp"
#include "dialogs/friendpicker.hpp"
#include "dialogs/verificationgate.hpp"
#include "abaddon.hpp"
#include "windows/guildsettingswindow.hpp"
#include "windows/profilewindow.hpp"
#include "windows/pinnedwindow.hpp"
#include "windows/threadswindow.hpp"

#ifdef _WIN32
    #pragma comment(lib, "crypt32.lib")
#endif

Abaddon::Abaddon()
    : m_settings(Platform::FindConfigFile())
    , m_emojis(GetResPath("/emojis.bin"))
    , m_discord(m_settings.GetUseMemoryDB()) { // stupid but easy
    LoadFromSettings();

    // todo: set user agent for non-client(?)
    std::string ua = m_settings.GetUserAgent();
    m_discord.SetUserAgent(ua);

    m_discord.signal_gateway_ready().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReady));
    m_discord.signal_message_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageCreate));
    m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete));
    m_discord.signal_message_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageUpdate));
    m_discord.signal_guild_member_list_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildMemberListUpdate));
    m_discord.signal_thread_member_list_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnThreadMemberListUpdate));
    m_discord.signal_reaction_add().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReactionAdd));
    m_discord.signal_reaction_remove().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReactionRemove));
    m_discord.signal_guild_join_request_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildJoinRequestCreate));
    m_discord.signal_thread_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnThreadUpdate));
    m_discord.signal_message_sent().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageSent));
    m_discord.signal_disconnected().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnDisconnect));
    if (m_settings.GetPrefetch())
        m_discord.signal_message_create().connect([this](const Message &message) {
            if (message.Author.HasAvatar())
                m_img_mgr.Prefetch(message.Author.GetAvatarURL());
            for (const auto &attachment : message.Attachments) {
                if (IsURLViewableImage(attachment.ProxyURL))
                    m_img_mgr.Prefetch(attachment.ProxyURL);
            }
        });
}

Abaddon::~Abaddon() {
    m_settings.Close();
    StopDiscord();
}

Abaddon &Abaddon::Get() {
    static Abaddon instance;
    return instance;
}

int Abaddon::StartGTK() {
    m_gtk_app = Gtk::Application::create("com.github.uowuo.abaddon");

    m_css_provider = Gtk::CssProvider::create();
    m_css_provider->signal_parsing_error().connect([this](const Glib::RefPtr<const Gtk::CssSection> &section, const Glib::Error &error) {
        Gtk::MessageDialog dlg(*m_main_window, "css failed parsing (" + error.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    });

    m_css_low_provider = Gtk::CssProvider::create();
    m_css_low_provider->signal_parsing_error().connect([this](const Glib::RefPtr<const Gtk::CssSection> &section, const Glib::Error &error) {
        Gtk::MessageDialog dlg(*m_main_window, "low-priority css failed parsing (" + error.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    });

    m_main_window = std::make_unique<MainWindow>();
    m_main_window->set_title(APP_TITLE);
    m_main_window->UpdateComponents();
    m_main_window->set_position(Gtk::WIN_POS_CENTER);

    // crashes for some stupid reason if i put it somewhere else
    SetupUserMenu();

    m_main_window->signal_action_connect().connect(sigc::mem_fun(*this, &Abaddon::ActionConnect));
    m_main_window->signal_action_disconnect().connect(sigc::mem_fun(*this, &Abaddon::ActionDisconnect));
    m_main_window->signal_action_set_token().connect(sigc::mem_fun(*this, &Abaddon::ActionSetToken));
    m_main_window->signal_action_reload_css().connect(sigc::mem_fun(*this, &Abaddon::ActionReloadCSS));
    m_main_window->signal_action_join_guild().connect(sigc::mem_fun(*this, &Abaddon::ActionJoinGuildDialog));
    m_main_window->signal_action_set_status().connect(sigc::mem_fun(*this, &Abaddon::ActionSetStatus));
    m_main_window->signal_action_add_recipient().connect(sigc::mem_fun(*this, &Abaddon::ActionAddRecipient));
    m_main_window->signal_action_view_pins().connect(sigc::mem_fun(*this, &Abaddon::ActionViewPins));
    m_main_window->signal_action_view_threads().connect(sigc::mem_fun(*this, &Abaddon::ActionViewThreads));

    m_main_window->GetChannelList()->signal_action_channel_item_select().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened));
    m_main_window->GetChannelList()->signal_action_guild_leave().connect(sigc::mem_fun(*this, &Abaddon::ActionLeaveGuild));
    m_main_window->GetChannelList()->signal_action_guild_settings().connect(sigc::mem_fun(*this, &Abaddon::ActionGuildSettings));

    m_main_window->GetChatWindow()->signal_action_message_edit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatEditMessage));
    m_main_window->GetChatWindow()->signal_action_chat_submit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatInputSubmit));
    m_main_window->GetChatWindow()->signal_action_chat_load_history().connect(sigc::mem_fun(*this, &Abaddon::ActionChatLoadHistory));
    m_main_window->GetChatWindow()->signal_action_channel_click().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened));
    m_main_window->GetChatWindow()->signal_action_insert_mention().connect(sigc::mem_fun(*this, &Abaddon::ActionInsertMention));
    m_main_window->GetChatWindow()->signal_action_reaction_add().connect(sigc::mem_fun(*this, &Abaddon::ActionReactionAdd));
    m_main_window->GetChatWindow()->signal_action_reaction_remove().connect(sigc::mem_fun(*this, &Abaddon::ActionReactionRemove));

    ActionReloadCSS();

    m_gtk_app->signal_shutdown().connect(sigc::mem_fun(*this, &Abaddon::StopDiscord), false);

    if (!m_settings.IsValid()) {
        Gtk::MessageDialog dlg(*m_main_window, "The settings file could not be created!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    }

    if (!m_emojis.Load()) {
        Gtk::MessageDialog dlg(*m_main_window, "The emoji file couldn't be loaded!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    }

    if (!m_discord.IsStoreValid()) {
        Gtk::MessageDialog dlg(*m_main_window, "The Discord cache could not be created!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
        return 1;
    }

    m_main_window->show();
    return m_gtk_app->run(*m_main_window);
}

void Abaddon::LoadFromSettings() {
    std::string token = m_settings.GetDiscordToken();
    if (token.size()) {
        m_discord_token = token;
        m_discord.UpdateToken(m_discord_token);
    }
}

void Abaddon::StartDiscord() {
    m_discord.Start();
}

void Abaddon::StopDiscord() {
    m_discord.Stop();
    SaveState();
}

bool Abaddon::IsDiscordActive() const {
    return m_discord.IsStarted();
}

std::string Abaddon::GetDiscordToken() const {
    return m_discord_token;
}

DiscordClient &Abaddon::GetDiscordClient() {
    std::scoped_lock<std::mutex> guard(m_mutex);
    return m_discord;
}

const DiscordClient &Abaddon::GetDiscordClient() const {
    std::scoped_lock<std::mutex> guard(m_mutex);
    return m_discord;
}

void Abaddon::DiscordOnReady() {
    m_main_window->UpdateComponents();
    LoadState();
}

void Abaddon::DiscordOnMessageCreate(const Message &message) {
    m_main_window->UpdateChatNewMessage(message);
}

void Abaddon::DiscordOnMessageDelete(Snowflake id, Snowflake channel_id) {
    m_main_window->UpdateChatMessageDeleted(id, channel_id);
}

void Abaddon::DiscordOnMessageUpdate(Snowflake id, Snowflake channel_id) {
    m_main_window->UpdateChatMessageUpdated(id, channel_id);
}

void Abaddon::DiscordOnGuildMemberListUpdate(Snowflake guild_id) {
    m_main_window->UpdateMembers();
}

void Abaddon::DiscordOnThreadMemberListUpdate(const ThreadMemberListUpdateData &data) {
    m_main_window->UpdateMembers();
}

void Abaddon::DiscordOnReactionAdd(Snowflake message_id, const Glib::ustring &param) {
    m_main_window->UpdateChatReactionAdd(message_id, param);
}

void Abaddon::DiscordOnReactionRemove(Snowflake message_id, const Glib::ustring &param) {
    m_main_window->UpdateChatReactionAdd(message_id, param);
}

// this will probably cause issues when actual applications are rolled out but that doesn't seem like it will happen for a while
void Abaddon::DiscordOnGuildJoinRequestCreate(const GuildJoinRequestCreateData &data) {
    if (data.Status == GuildApplicationStatus::STARTED) {
        ShowGuildVerificationGateDialog(data.GuildID);
    }
}

void Abaddon::DiscordOnMessageSent(const Message &data) {
    m_main_window->UpdateChatNewMessage(data);
}

void Abaddon::DiscordOnDisconnect(bool is_reconnecting, GatewayCloseCode close_code) {
    m_channels_history_loaded.clear();
    m_channels_history_loading.clear();
    m_channels_requested.clear();
    if (is_reconnecting) return;
    m_main_window->set_title(APP_TITLE);
    m_main_window->UpdateComponents();

    if (close_code == GatewayCloseCode::AuthenticationFailed) {
        Gtk::MessageDialog dlg(*m_main_window, "Discord rejected your token", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    } else if (close_code != GatewayCloseCode::Normal) {
        Gtk::MessageDialog dlg(*m_main_window,
                               "Lost connection with Discord's gateway. Try reconnecting (code " + std::to_string(static_cast<unsigned>(close_code)) + ")",
                               false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    }
}

void Abaddon::DiscordOnThreadUpdate(const ThreadUpdateData &data) {
    if (data.Thread.ID == m_main_window->GetChatActiveChannel()) {
        if (data.Thread.ThreadMetadata->IsArchived)
            m_main_window->GetChatWindow()->SetTopic("This thread is archived. Sending a message will unarchive it");
        else
            m_main_window->GetChatWindow()->SetTopic("");
    }
}

const SettingsManager &Abaddon::GetSettings() const {
    return m_settings;
}

Glib::RefPtr<Gtk::CssProvider> Abaddon::GetStyleProvider() {
    return m_css_provider;
}

void Abaddon::ShowUserMenu(const GdkEvent *event, Snowflake id, Snowflake guild_id) {
    m_shown_user_menu_id = id;
    m_shown_user_menu_guild_id = guild_id;

    const auto guild = m_discord.GetGuild(guild_id);
    const auto me = m_discord.GetUserData().ID;
    const auto user = m_discord.GetMember(id, guild_id);

    for (const auto child : m_user_menu_roles_submenu->get_children())
        delete child;
    if (guild.has_value() && user.has_value()) {
        const auto roles = user->GetSortedRoles();
        m_user_menu_roles->set_visible(roles.size() > 0);
        for (const auto role : roles) {
            auto *item = Gtk::manage(new Gtk::MenuItem(role.Name));
            if (role.Color != 0) {
                Gdk::RGBA color;
                color.set_red(((role.Color & 0xFF0000) >> 16) / 255.0);
                color.set_green(((role.Color & 0x00FF00) >> 8) / 255.0);
                color.set_blue(((role.Color & 0x0000FF) >> 0) / 255.0);
                color.set_alpha(1.0);
                item->override_color(color);
            }
            item->show();
            m_user_menu_roles_submenu->append(*item);
        }
    } else
        m_user_menu_roles->set_visible(false);

    if (me == id) {
        m_user_menu_ban->set_visible(false);
        m_user_menu_kick->set_visible(false);
        m_user_menu_open_dm->set_visible(false);
    } else {
        const bool has_kick = m_discord.HasGuildPermission(me, guild_id, Permission::KICK_MEMBERS);
        const bool has_ban = m_discord.HasGuildPermission(me, guild_id, Permission::BAN_MEMBERS);
        const bool can_manage = m_discord.CanManageMember(guild_id, me, id);

        m_user_menu_kick->set_visible(has_kick && can_manage);
        m_user_menu_ban->set_visible(has_ban && can_manage);
        m_user_menu_open_dm->set_visible(true);
    }

    m_user_menu_remove_recipient->hide();
    if (me != id) {
        const auto channel_id = m_main_window->GetChatActiveChannel();
        const auto channel = m_discord.GetChannel(channel_id);
        if (channel.has_value() && channel->Type == ChannelType::GROUP_DM && me == *channel->OwnerID)
            m_user_menu_remove_recipient->show();
    }

    m_user_menu->popup_at_pointer(event);
}

void Abaddon::ShowGuildVerificationGateDialog(Snowflake guild_id) {
    VerificationGateDialog dlg(*m_main_window, guild_id);
    if (dlg.run() == Gtk::RESPONSE_OK) {
        const auto cb = [this](DiscordError code) {
            if (code != DiscordError::NONE) {
                Gtk::MessageDialog dlg(*m_main_window, "Failed to accept the verification gate.", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
                dlg.set_position(Gtk::WIN_POS_CENTER);
                dlg.run();
            }
        };
        m_discord.AcceptVerificationGate(guild_id, dlg.GetVerificationGate(), cb);
    }
}

void Abaddon::SetupUserMenu() {
    m_user_menu = Gtk::manage(new Gtk::Menu);
    m_user_menu_insert_mention = Gtk::manage(new Gtk::MenuItem("Insert Mention"));
    m_user_menu_ban = Gtk::manage(new Gtk::MenuItem("Ban"));
    m_user_menu_kick = Gtk::manage(new Gtk::MenuItem("Kick"));
    m_user_menu_copy_id = Gtk::manage(new Gtk::MenuItem("Copy ID"));
    m_user_menu_open_dm = Gtk::manage(new Gtk::MenuItem("Open DM"));
    m_user_menu_roles = Gtk::manage(new Gtk::MenuItem("Roles"));
    m_user_menu_info = Gtk::manage(new Gtk::MenuItem("View Profile"));
    m_user_menu_remove_recipient = Gtk::manage(new Gtk::MenuItem("Remove From Group"));
    m_user_menu_roles_submenu = Gtk::manage(new Gtk::Menu);
    m_user_menu_roles->set_submenu(*m_user_menu_roles_submenu);
    m_user_menu_insert_mention->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_insert_mention));
    m_user_menu_ban->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_ban));
    m_user_menu_kick->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_kick));
    m_user_menu_copy_id->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_copy_id));
    m_user_menu_open_dm->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_open_dm));
    m_user_menu_remove_recipient->signal_activate().connect(sigc::mem_fun(*this, &Abaddon::on_user_menu_remove_recipient));
    m_user_menu_info->signal_activate().connect([this]() {
        auto *window = new ProfileWindow(m_shown_user_menu_id);
        ManageHeapWindow(window);
        window->show();
    });

    m_user_menu_remove_recipient->override_color(Gdk::RGBA("#BE3C3D"));

    m_user_menu->append(*m_user_menu_info);
    m_user_menu->append(*m_user_menu_insert_mention);
    m_user_menu->append(*Gtk::manage(new Gtk::SeparatorMenuItem));
    m_user_menu->append(*m_user_menu_ban);
    m_user_menu->append(*m_user_menu_kick);
    m_user_menu->append(*Gtk::manage(new Gtk::SeparatorMenuItem));
    m_user_menu->append(*m_user_menu_open_dm);
    m_user_menu->append(*m_user_menu_roles);
    m_user_menu->append(*Gtk::manage(new Gtk::SeparatorMenuItem));
    m_user_menu->append(*m_user_menu_remove_recipient);
    m_user_menu->append(*Gtk::manage(new Gtk::SeparatorMenuItem));
    m_user_menu->append(*m_user_menu_copy_id);

    m_user_menu->show_all();
}

void Abaddon::SaveState() {
    if (!m_settings.GetSaveState()) return;

    AbaddonApplicationState state;
    state.ActiveChannel = m_main_window->GetChatActiveChannel();
    state.Expansion = m_main_window->GetChannelList()->GetExpansionState();

    const auto path = GetStateCachePath();
    if (!util::IsFolder(path)) {
        std::error_code ec;
        std::filesystem::create_directories(path, ec);
    }

    auto *fp = std::fopen(GetStateCachePath("/state.json").c_str(), "wb");
    if (fp == nullptr) return;
    const auto s = nlohmann::json(state).dump(4);
    std::fwrite(s.c_str(), 1, s.size(), fp);
    std::fclose(fp);
}

void Abaddon::LoadState() {
    if (!m_settings.GetSaveState()) return;

    const auto data = ReadWholeFile(GetStateCachePath("/state.json"));
    if (data.empty()) return;
    try {
        AbaddonApplicationState state = nlohmann::json::parse(data.begin(), data.end());
        m_main_window->GetChannelList()->UseExpansionState(state.Expansion);
        ActionChannelOpened(state.ActiveChannel);
    } catch (const std::exception &e) {
        printf("failed to load application state: %s\n", e.what());
    }
}

void Abaddon::ManageHeapWindow(Gtk::Window *window) {
    window->signal_hide().connect([this, window]() {
        delete window;
        // for some reason if ShowUserMenu is called multiple times with events across windows
        // and one of the windows is closed, then it throws errors when the menu is opened again
        // i dont think this is my fault so this semi-hacky solution will have to do
        delete m_user_menu;
        SetupUserMenu();
    });
}

void Abaddon::on_user_menu_insert_mention() {
    ActionInsertMention(m_shown_user_menu_id);
}

void Abaddon::on_user_menu_ban() {
    ActionBanMember(m_shown_user_menu_id, m_shown_user_menu_guild_id);
}

void Abaddon::on_user_menu_kick() {
    ActionKickMember(m_shown_user_menu_id, m_shown_user_menu_guild_id);
}

void Abaddon::on_user_menu_copy_id() {
    Gtk::Clipboard::get()->set_text(std::to_string(m_shown_user_menu_id));
}

void Abaddon::on_user_menu_open_dm() {
    const auto existing = m_discord.FindDM(m_shown_user_menu_id);
    if (existing.has_value())
        ActionChannelOpened(*existing);
    else
        m_discord.CreateDM(m_shown_user_menu_id, [this](DiscordError code, Snowflake channel_id) {
            if (code == DiscordError::NONE) {
                // give the gateway a little window to send CHANNEL_CREATE
                auto cb = [this, channel_id] {
                    ActionChannelOpened(channel_id);
                };
                Glib::signal_timeout().connect_once(sigc::track_obj(cb, *this), 200);
            }
        });
}

void Abaddon::on_user_menu_remove_recipient() {
    m_discord.RemoveGroupDMRecipient(m_main_window->GetChatActiveChannel(), m_shown_user_menu_id);
}

std::string Abaddon::GetCSSPath() {
    const static auto path = Platform::FindResourceFolder() + "/css";
    return path;
}

std::string Abaddon::GetResPath() {
    const static auto path = Platform::FindResourceFolder() + "/res";
    return path;
}

std::string Abaddon::GetStateCachePath() {
    const static auto path = Platform::FindStateCacheFolder() + "/state";
    return path;
}

std::string Abaddon::GetCSSPath(const std::string &path) {
    return GetCSSPath() + path;
}

std::string Abaddon::GetResPath(const std::string &path) {
    return GetResPath() + path;
}

std::string Abaddon::GetStateCachePath(const std::string &path) {
    return GetStateCachePath() + path;
}

void Abaddon::ActionConnect() {
    if (!m_discord.IsStarted())
        StartDiscord();
    m_main_window->UpdateComponents();
}

void Abaddon::ActionDisconnect() {
    StopDiscord();
}

void Abaddon::ActionSetToken() {
    TokenDialog dlg(*m_main_window);
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK) {
        m_discord_token = dlg.GetToken();
        m_discord.UpdateToken(m_discord_token);
        m_main_window->UpdateComponents();
        m_settings.SetSetting("discord", "token", m_discord_token);
    }
}

void Abaddon::ActionJoinGuildDialog() {
    JoinGuildDialog dlg(*m_main_window);
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK) {
        auto code = dlg.GetCode();
        m_discord.JoinGuild(code);
    }
}

void Abaddon::ActionChannelOpened(Snowflake id) {
    if (!id.IsValid() || id == m_main_window->GetChatActiveChannel()) return;

    m_main_window->GetChatWindow()->SetTopic("");

    const auto channel = m_discord.GetChannel(id);
    if (!channel.has_value()) return;
    if (channel->Type == ChannelType::GUILD_TEXT || channel->Type == ChannelType::GUILD_NEWS)
        m_main_window->set_title(std::string(APP_TITLE) + " - #" + *channel->Name);
    else {
        std::string display;
        const auto recipients = channel->GetDMRecipients();
        if (recipients.size() > 1)
            display = std::to_string(recipients.size()) + " users";
        else if (recipients.size() == 1)
            display = recipients[0].Username;
        else
            display = "Empty group";
        m_main_window->set_title(std::string(APP_TITLE) + " - " + display);
    }
    m_main_window->UpdateChatActiveChannel(id);
    if (m_channels_requested.find(id) == m_channels_requested.end()) {
        m_discord.FetchMessagesInChannel(id, [this, id](const std::vector<Message> &msgs) {
            m_main_window->UpdateChatWindowContents();
            m_channels_requested.insert(id);
        });
    } else {
        m_main_window->UpdateChatWindowContents();
    }

    if (channel->IsThread()) {
        m_discord.SendThreadLazyLoad(id);
        if (channel->ThreadMetadata->IsArchived)
            m_main_window->GetChatWindow()->SetTopic("This thread is archived. Sending a message will unarchive it");
    } else if (channel->Type != ChannelType::DM && channel->Type != ChannelType::GROUP_DM && channel->GuildID.has_value()) {
        m_discord.SendLazyLoad(id);

        if (m_discord.IsVerificationRequired(*channel->GuildID))
            ShowGuildVerificationGateDialog(*channel->GuildID);
    }
}

void Abaddon::ActionChatLoadHistory(Snowflake id) {
    if (m_channels_history_loaded.find(id) != m_channels_history_loaded.end())
        return;

    if (m_channels_history_loading.find(id) != m_channels_history_loading.end())
        return;

    Snowflake before_id = m_main_window->GetChatOldestListedMessage();
    auto knownset = m_discord.GetMessageIDsForChannel(id);
    std::vector<Snowflake> knownvec(knownset.begin(), knownset.end());
    std::sort(knownvec.begin(), knownvec.end());
    auto latest = std::find_if(knownvec.begin(), knownvec.end(), [&before_id](Snowflake x) -> bool { return x == before_id; });
    int distance = std::distance(knownvec.begin(), latest);

    if (distance >= 50) {
        std::vector<Message> msgs;
        for (auto it = knownvec.begin() + distance - 50; it != knownvec.begin() + distance; it++)
            msgs.push_back(*m_discord.GetMessage(*it));
        m_main_window->UpdateChatPrependHistory(msgs);
        return;
    }

    m_channels_history_loading.insert(id);

    m_discord.FetchMessagesInChannelBefore(id, before_id, [this, id](const std::vector<Message> &msgs) {
        m_channels_history_loading.erase(id);

        if (msgs.size() == 0) {
            m_channels_history_loaded.insert(id);
        } else {
            m_main_window->UpdateChatPrependHistory(msgs);
        }
    });
}

void Abaddon::ActionChatInputSubmit(std::string msg, Snowflake channel, Snowflake referenced_message) {
    if (msg.substr(0, 7) == "/shrug " || msg == "/shrug")
        msg = msg.substr(6) + "\xC2\xAF\x5C\x5F\x28\xE3\x83\x84\x29\x5F\x2F\xC2\xAF"; // this is important
    if (referenced_message.IsValid())
        m_discord.SendChatMessage(msg, channel, referenced_message);
    else
        m_discord.SendChatMessage(msg, channel);
}

void Abaddon::ActionChatEditMessage(Snowflake channel_id, Snowflake id) {
    const auto msg = m_discord.GetMessage(id);
    if (!msg.has_value()) return;
    EditMessageDialog dlg(*m_main_window);
    dlg.SetContent(msg->Content);
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK) {
        auto new_content = dlg.GetContent();
        m_discord.EditMessage(channel_id, id, new_content);
    }
}

void Abaddon::ActionInsertMention(Snowflake id) {
    m_main_window->InsertChatInput("<@" + std::to_string(id) + ">");
}

void Abaddon::ActionLeaveGuild(Snowflake id) {
    ConfirmDialog dlg(*m_main_window);
    const auto guild = m_discord.GetGuild(id);
    if (guild.has_value())
        dlg.SetConfirmText("Are you sure you want to leave " + guild->Name + "?");
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK)
        m_discord.LeaveGuild(id);
}

void Abaddon::ActionKickMember(Snowflake user_id, Snowflake guild_id) {
    ConfirmDialog dlg(*m_main_window);
    const auto user = m_discord.GetUser(user_id);
    if (user.has_value())
        dlg.SetConfirmText("Are you sure you want to kick " + user->Username + "#" + user->Discriminator + "?");
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK)
        m_discord.KickUser(user_id, guild_id);
}

void Abaddon::ActionBanMember(Snowflake user_id, Snowflake guild_id) {
    ConfirmDialog dlg(*m_main_window);
    const auto user = m_discord.GetUser(user_id);
    if (user.has_value())
        dlg.SetConfirmText("Are you sure you want to ban " + user->Username + "#" + user->Discriminator + "?");
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK)
        m_discord.BanUser(user_id, guild_id);
}

void Abaddon::ActionSetStatus() {
    SetStatusDialog dlg(*m_main_window);
    const auto response = dlg.run();
    if (response != Gtk::RESPONSE_OK || !m_discord.IsStarted()) return;
    const auto status = dlg.GetStatusType();
    const auto activity_type = dlg.GetActivityType();
    const auto activity_name = dlg.GetActivityName();
    if (activity_name == "") {
        m_discord.UpdateStatus(status, false);
    } else {
        ActivityData activity;
        activity.Name = activity_name;
        activity.Type = activity_type;
        m_discord.UpdateStatus(status, false, activity);
    }
}

void Abaddon::ActionReactionAdd(Snowflake id, const Glib::ustring &param) {
    m_discord.AddReaction(id, param);
}

void Abaddon::ActionReactionRemove(Snowflake id, const Glib::ustring &param) {
    m_discord.RemoveReaction(id, param);
}

void Abaddon::ActionGuildSettings(Snowflake id) {
    auto window = new GuildSettingsWindow(id);
    ManageHeapWindow(window);
    window->show();
}

void Abaddon::ActionAddRecipient(Snowflake channel_id) {
    FriendPickerDialog dlg(*m_main_window);
    auto response = dlg.run();
    if (response == Gtk::RESPONSE_OK) {
        auto user_id = dlg.GetUserID();
        m_discord.AddGroupDMRecipient(channel_id, user_id);
    }
}

void Abaddon::ActionViewPins(Snowflake channel_id) {
    const auto data = m_discord.GetChannel(channel_id);
    if (!data.has_value()) return;
    auto window = new PinnedWindow(*data);
    ManageHeapWindow(window);
    window->show();
}

void Abaddon::ActionViewThreads(Snowflake channel_id) {
    auto data = m_discord.GetChannel(channel_id);
    if (!data.has_value()) return;
    if (data->IsThread()) {
        data = m_discord.GetChannel(*data->ParentID);
        if (!data.has_value()) return;
    }
    auto window = new ThreadsWindow(*data);
    ManageHeapWindow(window);
    window->show();
}

bool Abaddon::ShowConfirm(const Glib::ustring &prompt, Gtk::Window *window) {
    ConfirmDialog dlg(window != nullptr ? *window : *m_main_window);
    dlg.SetConfirmText(prompt);
    return dlg.run() == Gtk::RESPONSE_OK;
}

void Abaddon::ActionReloadCSS() {
    try {
        Gtk::StyleContext::remove_provider_for_screen(Gdk::Screen::get_default(), m_css_provider);
        m_css_provider->load_from_path(GetCSSPath("/" + m_settings.GetMainCSS()));
        Gtk::StyleContext::add_provider_for_screen(Gdk::Screen::get_default(), m_css_provider, GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);

        Gtk::StyleContext::remove_provider_for_screen(Gdk::Screen::get_default(), m_css_low_provider);
        m_css_low_provider->load_from_path(GetCSSPath("/application-low-priority.css"));
        Gtk::StyleContext::add_provider_for_screen(Gdk::Screen::get_default(), m_css_low_provider, GTK_STYLE_PROVIDER_PRIORITY_APPLICATION - 1);
    } catch (Glib::Error &e) {
        Gtk::MessageDialog dlg(*m_main_window, "css failed to load (" + e.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
        dlg.set_position(Gtk::WIN_POS_CENTER);
        dlg.run();
    }
}

ImageManager &Abaddon::GetImageManager() {
    return m_img_mgr;
}

EmojiResource &Abaddon::GetEmojis() {
    return m_emojis;
}

int main(int argc, char **argv) {
    if (std::getenv("ABADDON_NO_FC") == nullptr)
        Platform::SetupFonts();

    char *systemLocale = std::setlocale(LC_ALL, "");
    try {
        std::locale::global(std::locale(systemLocale));
    } catch (...) {
        try {
            std::locale::global(std::locale::classic());
            std::setlocale(LC_ALL, systemLocale);
        } catch (...) {}
    }

#if defined(_WIN32) && defined(_MSC_VER)
    TCHAR buf[2] { 0 };
    GetEnvironmentVariableA("GTK_CSD", buf, sizeof(buf));
    if (buf[0] != '1')
        SetEnvironmentVariableA("GTK_CSD", "0");
#endif
    Gtk::Main::init_gtkmm_internals(); // why???
    return Abaddon::Get().StartGTK();
}