#include "discord.hpp" DiscordClient::DiscordClient() {} void DiscordClient::Start() { if (m_client_connected) throw std::runtime_error("attempt to start client twice consecutively"); m_client_connected = true; m_websocket.StartConnection(DiscordGateway); m_websocket.SetJSONCallback(std::bind(&DiscordClient::HandleGatewayMessage, this, std::placeholders::_1)); } void DiscordClient::Stop() { if (!m_client_connected) return; m_heartbeat_waiter.kill(); m_heartbeat_thread.join(); m_client_connected = false; } bool DiscordClient::IsStarted() const { return m_client_connected; } void DiscordClient::HandleGatewayMessage(nlohmann::json j) { GatewayMessage m; try { m = j; } catch (std::exception &e) { printf("Error decoding JSON. Discarding message: %s\n", e.what()); return; } switch (m.Opcode) { case GatewayOp::Hello: { HelloMessageData d = m.Data; m_heartbeat_msec = d.HeartbeatInterval; m_heartbeat_thread = std::thread(std::bind(&DiscordClient::HeartbeatThread, this)); } break; case GatewayOp::HeartbeatAck: { m_heartbeat_acked = true; } break; default: printf("Unknown opcode %d\n", m.Opcode); break; } } void DiscordClient::HeartbeatThread() { while (m_client_connected) { if (!m_heartbeat_acked) { printf("wow! a heartbeat wasn't acked! how could this happen?"); } m_heartbeat_acked = false; HeartbeatMessage msg; msg.Sequence = m_last_sequence; nlohmann::json j = msg; m_websocket.Send(j.dump()); if (!m_heartbeat_waiter.wait_for(std::chrono::milliseconds(m_heartbeat_msec))) break; } } void from_json(const nlohmann::json &j, GatewayMessage &m) { j.at("op").get_to(m.Opcode); m.Data = j.at("d"); if (j.contains("t") && !j.at("t").is_null()) j.at("t").get_to(m.Type); } void from_json(const nlohmann::json &j, HelloMessageData &m) { j.at("heartbeat_interval").get_to(m.HeartbeatInterval); } void to_json(nlohmann::json &j, const HeartbeatMessage &m) { j["op"] = GatewayOp::Heartbeat; if (m.Sequence == -1) j["d"] = nullptr; else j["d"] = m.Sequence; }