From 8c72d4c18d9c27ce1b5cd20f0cb98e5638c8becf Mon Sep 17 00:00:00 2001 From: ouwou <26526779+ouwou@users.noreply.github.com> Date: Thu, 25 Nov 2021 02:57:11 -0500 Subject: dont print identify message to console mainly since i feel its only a matter of time before someone copy pastes it somewhere and itd be my fault also typedef -> using --- src/discord/discord.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/discord/discord.cpp') diff --git a/src/discord/discord.cpp b/src/discord/discord.cpp index 801282c..83db97b 100644 --- a/src/discord/discord.cpp +++ b/src/discord/discord.cpp @@ -2012,7 +2012,10 @@ void DiscordClient::SendIdentify() { msg.ClientState.HighestLastMessageID = "0"; msg.ClientState.ReadStateVersion = 0; msg.ClientState.UserGuildSettingsVersion = -1; + const bool b = m_websocket.GetPrintMessages(); + m_websocket.SetPrintMessages(false); m_websocket.Send(msg); + m_websocket.SetPrintMessages(b); } void DiscordClient::SendResume() { -- cgit v1.2.3