diff options
Diffstat (limited to 'src/windows/mainwindow.cpp')
-rw-r--r-- | src/windows/mainwindow.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/windows/mainwindow.cpp b/src/windows/mainwindow.cpp index 7f4395c..07a7f17 100644 --- a/src/windows/mainwindow.cpp +++ b/src/windows/mainwindow.cpp @@ -195,7 +195,6 @@ void MainWindow::OnDiscordSubmenuPopup() { std::string token = Abaddon::Get().GetDiscordToken(); m_menu_discord_connect.set_sensitive(!token.empty() && !discord_active); m_menu_discord_disconnect.set_sensitive(discord_active); - m_menu_discord_join_guild.set_sensitive(discord_active); m_menu_discord_set_token.set_sensitive(!discord_active); m_menu_discord_set_status.set_sensitive(discord_active); } @@ -238,15 +237,12 @@ void MainWindow::SetupMenu() { m_menu_discord_disconnect.set_label("Disconnect"); m_menu_discord_disconnect.set_sensitive(false); m_menu_discord_set_token.set_label("Set Token"); - m_menu_discord_join_guild.set_label("Accept Invite"); - m_menu_discord_join_guild.set_sensitive(false); m_menu_discord_set_status.set_label("Set Status"); m_menu_discord_set_status.set_sensitive(false); m_menu_discord_add_recipient.set_label("Add user to DM"); m_menu_discord_sub.append(m_menu_discord_connect); m_menu_discord_sub.append(m_menu_discord_disconnect); m_menu_discord_sub.append(m_menu_discord_set_token); - m_menu_discord_sub.append(m_menu_discord_join_guild); m_menu_discord_sub.append(m_menu_discord_set_status); m_menu_discord_sub.append(m_menu_discord_add_recipient); m_menu_discord.set_submenu(m_menu_discord_sub); @@ -297,10 +293,6 @@ void MainWindow::SetupMenu() { m_signal_action_set_token.emit(); }); - m_menu_discord_join_guild.signal_activate().connect([this] { - m_signal_action_join_guild.emit(); - }); - m_menu_file_reload_css.signal_activate().connect([this] { m_signal_action_reload_css.emit(); }); @@ -383,10 +375,6 @@ MainWindow::type_signal_action_reload_css MainWindow::signal_action_reload_css() return m_signal_action_reload_css; } -MainWindow::type_signal_action_join_guild MainWindow::signal_action_join_guild() { - return m_signal_action_join_guild; -} - MainWindow::type_signal_action_set_status MainWindow::signal_action_set_status() { return m_signal_action_set_status; } |